Source of Wisdom

Innovative educational platform merging gamification, AI, and learning to support growth from schools to corporations.

About

Source of Wisdom (SoW) is a cutting-edge educational platform revolutionizing learning through interactive gaming. Our mission is to empower both students and employees to expand their knowledge through engaging, gamified experiences powered by artificial intelligence.

We operate at the intersection of education and technology, offering personalized experiences tailored to schools, universities, and corporations. With SoW, learning becomes not just effective but also inspiring and fun.

Experience

Our team consists of experts in AI, education, and management, enabling us to deliver innovative educational solutions that are tailored to the needs of every client.

SoW supports teachers, trainers, and managers in creating engaging educational content that can be easily implemented in various environments – from school classrooms to advanced corporatetraining programs."

Products

Entertainment Segment (Individual Players)

The Entertainment segment is where education meets entertainment.

SoW offers educational games aimed at individual users who want to expand their knowledge through interactive tournaments. With our platform, learning becomes not only fun but also a way to spend quality time with family and friends. The games are available across multiple devices, from smartphones to consoles, and the variety of knowledge categories ensures that everyone finds something they enjoy.

Gracze indywidualni
Schooling Segment (Primary and Secondary Schools)

The Schooling segment is designed with formal education in mind.

SoW supports teachers and schools by enabling the creation of personalized educational content that engages students through gamesand knowledge tournaments. With AI tools, teachers can quickly prepare interactive quizzes and tests, while students compete with each other, learning new things in the process. Our solutions support schools in the digitalization of education and enhancing the quality of teaching.

Szkoły podstawowe i średnie
University Segment (Higher Education)

At the university level, SoW provides tools that support students andlecturers in advanced learning and exam preparation.

The platform allows for creating tests and knowledge tournaments in agame format, tailored to specific curricula. This enables students to develop their skills in an interactive way, increasing engagement and motivation to learn. We collaborate with universities to offer content that meets their academic needs.

Uczelnie wyższe
Work Segment (Companies, Corporations, Public Institutions)

The Work segment is dedicated to companies investing in employee development.

SoW offers gamified and interactive training in leadership, project management, internal processes, and technical knowledge. Our platform supports companies in recruitment, onboarding, and skill development processes. Through a revenue-sharing model, we collaborate with business partners who help deploy SoW in large organizations.

Firmy i korporacje
Content Creators Segment

SoW supports educational content creators – from teachers andindustry specialists to enthusiasts of various fields of knowledge.

The Content Creators segment enables them to create and monetize valuable educational materials in the form of games and quizzes. Our platform offers advanced content creation tools that can be used by different user groups – from students to corporate employees. Another key group of content creators within SoW includes influencers, commentators, journalists, industry experts, authors, production companies, and well-known brands who wish to build quizsets based on their experience, subcultures, and interests. In thisway, SoW not only advances education but also empowers creators tobuild their brand and expertise.

Twórcy